This week we worked on the video-making application Xtranormal. While I enjoyed working with this application myself, I find myself, yet again, wondering about the practical use of these types of tools given the current level of computer access in my teaching situation. Students are fortunate to get onto a laptop computer one hour a week in my current teaching assignment. While this makes me more fortunate than many schools, I still find it insufficient for doing in-class work with these types of publishing tools. Teachers that I work with get frustrated when they can’t book the computers often enough to promptly complete assignments. While it can be made a presentation option for students to pursue outside of class, these only adds distance to the digital divide: some students have easy access to these tools, while others have no access whatsoever.
However, these problems are not likely to go away any time soon, so perhaps it is better to focus on the benefits of this tool. Xtranormal is simple to use, which is a real bonus. The basic drag and drop interface makes it accessible even to upper elementary students. Most of my students do not have the “virtually universal” skill of typing (unless of course we are referring to hunting and pecking), so writing and typing in a script is a time consuming job for even my grade 8 students. However, given that one was willing to devote the time to allowing students to type in the scripts, the Xtranormal is a tool I’m sure my students would enjoy.
I noticed, as I worked through my own movie making this week, that proper grammar and punctuation made a big difference in how the actor voice interpreted the dialogue. The use of commas, quotation marks, periods, capital letters, and other features of grammar changed the emphasis that the robotic voice placed on the words. There were limits to how much I could affect the voice, but overall I was pleased by how responsive the actor was to the nuances of my type-written script.
The auto-camera feature is handy, especially for working with younger students, as it takes away one of the complications of film making. However, with older students I think I would encourage them to manually change the camera angles, as this prompts discussion as to how and why you would choose to change camera positions. What is the benefit? Why would film makers choose to do this? Of course, I teach the fine arts, so I tend to be overly concerned with those types of decisions. Depending on the nature of the assignment, focusing on the aesthetics of film making my not be necessary. In fact, it could become overly distracting!
I noticed in Xtranormal videos that I watched that there is a way of changing sets and actors within a movie, although I have not yet figured out how to do this myself. Perhaps a greater expenditure of points would solve this problem. I also found the selection of motions and sounds to be more humourous than practical, although using a limited range of sound effects and motion does encourage one to be creative in the application. However, combined with an inability of the actors to walk, it is difficult to get too dynamic. Basically you are looking at two talking heads that can be viewed from different angles. Not interesting to watch for long, and the lack of emotion in the voice makes it not terribly interesting to hear. I was left asking myself, “Why not encourage the students to role play?”
There are a few reasons why you might pursue Xtranormal over using student actors in videos or live role play. First, the complications of live filming are significantly greater than the complications of Xtranormal filming. Second, Xtranormal, even if you buy points, is a lot cheaper than getting film editing software and video recording hardware. Third, posting an Xtranormal video gives students the possibility of a much wider audience, far beyond the classroom. Fourth, Xtranormal videos do not require media release forms for the actors. Finally, many students experience stage fright or other performance anxiety, and using Xtranormal eliminates much of this worry. While I personally think students should be taught to overcome these anxieties (again, see fine arts training), I appreciate the dilemma.
I like Xtranormal overall, and will undoubtedly use it myself to spice up presentations and lessons. I’m not sure that it is something I would try with a whole class of elementary of middle years students quite yet. However, with a bit more exposure to the medium, and the possibility of more computer access for students, I would probably try this with a whole class in the future.
Check out my Xtranormal page for a link to my group project.